A 10-day Program to Create Your First Android App

Have you decided to develop your first android application that stands out? Building an android application is not a rocket science if you are focusing on developing a simple yet effective app at first.

Make sure that you should not try to develop out-of-the-box kind of application instead you should go with something small to learn the ropes and to comprehend how it all works.

By this way, you can understand the whole picture and get the confidence that you need to go bigger next time. Here, in this post, you can find a 10-day program to develop your first android application.

You can find a complete guide from beginning ideation to uploading your application to the Play store. All you need to do is take out some of the time from your busy schedule and spread out over this 10-day program.

Let’s Get Started With this 10-Day Program

Day 1: Polishing Your Mind & Come-up With the Idea

At a day-1, you need to polish your mind and think for the creative idea as having a creative yet innovative idea is that starting point into every new project. Before you get started with development part, you need to think what you are going to create.

It is not necessary that you need to think like Google and come-up with the difficult idea. Instead, your aim should be to develop something, which is simple and interesting.

Ensure that you must clearly define the purpose and mission of your application.
What is it going to do? What is the main activity that it will perform? You can take it as a challenge to make something that is useful with the least amount of code. In future, you can try to build something more complex, but you are developing it for the first-time, so make it simple.

Day 2: Drawing a Wireframe

Now, you are clear what you need to develop, so it’s time to come-up with a basic wireframe for the application. Wireframing is something that often used in web design, but it also applies here. It is nothing, but simple drawing a map of every single screen, buttons, and any graphics that you will use. By wireframing, you will get a complete idea that what you need to develop.

However, you can also get help in developing wireframes as there are lots of tools that you can find on the web. You can also go through Google’s wireframing guide. It is advised that you prefer something a little complex for the beginning.

There is no need to follow any method for developing your plan as you can draw it in a way that you comprehend and comes naturally in your mind. You just ensure that by the end of day 2, you have a sketch of your app and know exactly what elements you need.

Day 3: Time to Plan Your App’s UI Flow

Once you are clear with what every single element will do and how users will interact with your app, it’s time to plan your application’s UI flow. It is nothing but defining how a user will use your application from beginning to end.

You should plan every single step that they need to take and every screen they will face. You can consider every single use-case and comprise all the actions your users can take in the flowchart. For instance, if your application asks your users to log-in, you should consider how do they create an account? What if he/she forgot the password?
This can be done in an instant way with a pen and paper.

Day 4: Learning the Basics of Java Language

As you know that professional developers are using Android Studio and Java to develop an application, it will surely pay to learn a little Java. However, there is no need to become a coding magician, but you should know at least the basic concepts like variables, classes, and conditional statements.

On the web, you can find Java tutorial series that will teach you the ropes. If you will get through these tutorials, you will surely get a grasp of the basics in a day. Now, you just need to read and get a basic idea of how Java works and what is going to involve. As you are doing this, make sure you revisit your wireframes and create one note that what will happen on each button clicks.

Day 5: Developing/Acquiring Your Images

We are finally ready for the day five and we will look something easier and interesting. We will develop and acquire the images that you need. At this day, know exactly what materials you need based on your wireframes and that will comprise things like logos, icons, and backgrounds.

All these things can be developed by your own using different tools like Adobe Illustrator. There are lots of free tools and resources that allow you to find images in the public domain. To get an idea, you can check out icons, fonts, tools and more resources.

You can also go beyond and outsource some of the parts of the design. By the end of the day, you need to develop images, so there is nothing wrong with using free obtainable images and materials, lots of professional apps opt for it.

Day 6: Begin with Developing Layout

Using the designer, it’s time to develop your layout in Android Studio. It is one such tool, which allows you to simply drag and drop the widgets, where you are looking to place them on the page. You can begin your new project in Android Studio to perform this; however, there will still be no coding necessary at this stage.

To get started with the new project, you can choose File > New > New Project. You can also follow the important steps and choose a name for your project and for your activities and select “Empty Activity”.

Here, we are going to launch the designer before starting to arrange where we want our widget/views. You can also go through any tutorial and get help in developing the layout. In case, if you want to develop more than one screen, you need to develop a new activity as we have decided that we will try to make this app as simple as possible.

However, if you only have one or two screens in your app, you can use minimalistic design and can complete the basic layouts in a one day.

Day 7: Writing the Code

Now, it’s time to perform the quite difficult part – writing the code. As you are aware with the basic of Java and you already have your widgets/views ready in place. For the main activity, you can open the Java file and simply develop some “onClick” events so that you can add code, which will run only at the time users click a button or they take any action.

You can take what you know about Java language and then read the tutorial as it will show you how to make certain things happen when your buttons will be clicked and how to handle things like resources and variables.

You can try to do as much as you can with what you know about Java and understand about it. Ensure that your set-up the basic things like variables, operations, and button clicks.

Day 8: Executing More Advanced Functionality

Possibly, you may have not able to complete your code in just one day with only a few hours’ worth of learning Java, so this will take a little longer. This is the reason why we have set two days to add the code.

By this, you must have some of the basic functionality in place so that your app responds to button clicks and possibly stores some variables. Next step is to add the most advanced functionalities and features that will be specific to your application.

With the capability of looking-up your own solutions and make use of those, there is no challenge you can’t handle. Ensure that by the end of the day 8, your application must be able to do all the important things that it needs to do.

Day 9: Testing

Once you develop your application, it’s time to start testing your application. Beta testing is the first step to getting feedback from your target audience. Taking feedback is highly important as it improves your visibility in the app store.

By this way, you will not decrease the product risk, but get you that initial push in the app store that required. To know the beta testers, it is another important task to make sure the success of an application.

Day 10: Publishing Your App

Finally, you are ready for the day for which you are looking for. You need to publish your application. It means you need to sign your app and develop a new APK (the installation file that users will download to use your app).

As you know that signing is one such form of certification that makes sure no one except you can upload updates, etc. From here, you can learn how to develop a release-ready APK through Android Studio.

So, this is a 10-day program to develop your first android application that gets the attention of users. In case, if you are getting in difficulty or get stuck in middle of your app development, you can hire a professional android appdevelopment company that has an experienced team of android developers.

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